J.J. Dingo holding a tablet with a Dingo Punks escape room game code, intended to show teachers how to get started with the teacher portal.

To play, have your students enter your game code at:

play.dingopunks.com

Sign up for an account and get 8 free escape rooms!

Sign up for free →

No time limit or credit card required

  • Three elementary students sitting as a small group at a desk, with a computer, pencils, and scratchpad.

    1. Split up

    Split your class into small groups of ~3 students. Give each team one digital device, a scratchpad, and pencils.

  • A laptop opened up and displaying a setting screen, where teachers can differentiate their escape rooms to match diverse student needs.

    2. Set up

    Have each team enter your game code at play.dingopunks.com. Then, walk them through the settings.

  • A student playing Dingo Punks, with a timer hovering above.

    3. Play

    Teams must complete all puzzles before the clock runs out. Most escape rooms take between 30-50 minutes.

An unlocked padlock and key, indicating the location of Dingo Punks answer keys.

Answer keys

Looking for Dingo Punks answer keys? Have your game code ready, then click the button below.

View answers

Introducing accounts

We just launched Dingo Punks accounts — the best way to find, organize, and share escape rooms.

Sign up free